#ifndef RESOURCEAUTHORITYFACTORY_H
#define RESOURCEAUTHORITYFACTORY_H


#include "KZYResourceAuthority.h"

namespace ResourceAuthorityModule
{

	class RESOURCEAUTHORITY_EXPORT  ResourceAuthorityFactory
	{
	public:
 
		ResourceAuthorityFactory();
		~ResourceAuthorityFactory();

 		static ResourceAuthority* CreateResourceAuthority(FactoryProductsType productsType = unknowProductsType);    

		bool fun();
	};
}

#endif